PlatformerController
class in OpalScript
Side-view locomotion with gravity, jumping, coyote time, and ground-aware foot probes.
Properties
| Member | Description |
|---|---|
| PlatformerController.ControlledBy | Where movement comes from: Player keys, Flow actions, AI, or Network. |
Methods
| Member | Description |
|---|---|
| PlatformerController.SetControlSource | Hand movement to Player, Flow, AI, or Network and clear intent left by the previous source. |