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Ragdoll ​

class in OpalScript

Makes a skinned skeleton go limp using physics bones authored in Skeleton Studio. Activate on death or via action.

Properties ​

MemberDescription
Ragdoll.ActiveRead-only at runtime: whether the ragdoll is currently simulating.

Methods ​

MemberDescription
Ragdoll.ActivateSpawn bone bodies at the current animated pose and go limp.
Ragdoll.DeactivateFree bone bodies. Bones keep their last limp pose.
Ragdoll.ImpulseBoneApply a linear impulse to one physics bone (pixels/s · mass).

See also ​